Gorilla Soul Armor
Soul Armor is an automaton that is powered by the soul of another creature. They are built in the Green Forge. The embued soul stone is stored in the pilots seat. If the stone is damaged or removed, the soul armor is diabled.
Gorilla Soul Armor
Large automaton, neutral neutral
Armor Class 17 Natural Armor
Hit Points 65 (10d8 + 20)
Speed 10 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
Damage Vulnerabilities Fire
Actions
Fists: +5 to attack, reach 15 ft, one target.
Damage: 2d8 + 3
The Soul Armor is piloted by a guard. They have 3/4 cover while piloting the soul armor (+5 AC).
Guard
Medium humanoid (any race), Any Alignment
Armor Class 16 (Chain Shirt, Shield)
Hit Points 11 (2d8+2)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 10 (+0) |
Skills Perception +2
Senses passive Perception 12
Languages Any One Language (Usually Common)
Challenge 1/8 (25 XP)
Actions
Spear (One-Handed). Melee Weapon Attack: +3 to hit, reach 5 ft., one target.
Hit: 1d6 + 1 piercing damage.
Spear (Two-Handed). Melee Weapon Attack: +3 to hit, reach 5 ft., one target.
Hit: 1d8 + 1 piercing damage.
Spear (Ranged). Ranged Weapon Attack: +3 to hit, range 20/60 ft., one target.
Hit: 1d6 + 1 piercing damage.